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A GPU-Based Parallel Algorithm for 2D Large Deformation Contact Problems Using the Finite Particle Method

查看全文 作  者:Wei [1,2]Wang;Yanfeng [1,3]Zheng;Jingzhe [1]Tang;Chao [1]Yang;Yaozhi [1]Luo 高影响力作者 机构地区:[1]College of Civil Engineering and Architecture,Zhejiang University,Hangzhou,310058,China;[2]Center for Balance Architecture,Zhejiang University,Hangzhou,310028,China;[3]Architectural Design and Research Institute of Zhejiang University Co.,Ltd.,Hangzhou,310028,China高影响力机构 出  处:《Computer Modeling in Engineering & Sciences》索引2021年第11期,共32页高影响力期刊 基  金:This work was supported by the National Key Research and Development Program of China[Grant No.2016YFC0800200];the National Natural Science Foundation of China[Grant Nos.51778568,51908492,and 52008366];Zhejiang Provincial Natural Science Foundation of China[Grant Nos.LQ21E080019 and LY21E080022];This work was also sup-ported by the Key Laboratory of Space Structures of Zhejiang Province(Zhejiang University)and the Center for Balance Architecture of Zhejiang University. 摘  要:Large deformation contact problems generally involve highly nonlinear behaviors,which are very time-consuming and may lead to convergence issues.The finite particle method(FPM)effectively separates pure deformation from total motion in large deformation problems.In addition,the decoupled procedures of the FPM make it suitable for parallel computing,which may provide an approach to solve time-consuming issues.In this study,a graphics processing unit(GPU)-based parallel algorithm is proposed for two-dimensional large deformation contact problems.The fundamentals of the FPM for planar solids are first briefly introduced,including the equations of motion of particles and the internal forces of quadrilateral elements.Subsequently,a linked-list data structure suitable for parallel processing is built,and parallel global and local search algorithms are presented for contact detection.The contact forces are then derived and directly exerted on particles.The proposed method is implemented with main solution procedures executed in parallel on a GPU.Two verification problems comprising large deformation frictional contacts are presented,and the accuracy of the proposed algorithm is validated.Furthermore,the algorithm’s performance is investigated via a large-scale contact problem,and the maximum speedups of total computational time and contact calculation reach 28.5 and 77.4,respectively,relative to commercial finite element software Abaqus/Explicit running on a single-core central processing unit(CPU).The contact calculation time percentage of the total calculation time is only 18%with the FPM,much smaller than that(50%)with Abaqus/Explicit,demonstrating the efficiency of the proposed method. 关 键 词:Finite particle method graphics processing unit(GPU) parallel computing contact algorithm LARGE
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